I have been tinkering away at improving the LLStore and Editor etc, Using AI to make me scripts and things to speed up how I do things.
I did spot an issue with using "-" in filenames since switching to AI's methods so the LLStore v6.1011 will be fixing this limitation, the way AI works is it's really smart at doing what you ask, but it doesn't consider outlying issues like this one, I loved how elegant it made the Command Line Parser, but at least my own code was well tested. I think I've fixed all the issues it introduced, but we'll see. This doesn't affect most people as they use the LLStore to install items and don't just double click them from their download folders etc. This is why I hold of doing a bunch of tiny updates and keep the version update for public releases and try to limit it to one a day at the very most. Eventually I wont have to update it at all as all the bugs will be gone, today isn't that day.
I had ChatGPT write some advanced scripts that will generate LLGame.llg files and calculate the size of the folder, so all I need to do is pick the category, paste a description, check the exec file and rate it, the rest is done by itself. I have over 100 LLGames that haven't been shared before that are 100% Native to Linux, I'll eventually get them shared as I've only done about 10 so far and spotted a few bugs I had to fix along the way that distracted me from getting more done.
I've decided to post my LLStore update information here as I thought the public may be interest in a sort of change log, which I am NOT going to do a proper change log until it's stabilised as updating a log all the time is even more wasted time.
I did spot an issue with using "-" in filenames since switching to AI's methods so the LLStore v6.1011 will be fixing this limitation, the way AI works is it's really smart at doing what you ask, but it doesn't consider outlying issues like this one, I loved how elegant it made the Command Line Parser, but at least my own code was well tested. I think I've fixed all the issues it introduced, but we'll see. This doesn't affect most people as they use the LLStore to install items and don't just double click them from their download folders etc. This is why I hold of doing a bunch of tiny updates and keep the version update for public releases and try to limit it to one a day at the very most. Eventually I wont have to update it at all as all the bugs will be gone, today isn't that day.
I had ChatGPT write some advanced scripts that will generate LLGame.llg files and calculate the size of the folder, so all I need to do is pick the category, paste a description, check the exec file and rate it, the rest is done by itself. I have over 100 LLGames that haven't been shared before that are 100% Native to Linux, I'll eventually get them shared as I've only done about 10 so far and spotted a few bugs I had to fix along the way that distracted me from getting more done.
I've decided to post my LLStore update information here as I thought the public may be interest in a sort of change log, which I am NOT going to do a proper change log until it's stabilised as updating a log all the time is even more wasted time.